Gamologie - Game Development I


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Gamologie - Game Development I

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Definitions of Gamologie I - Camp
noun
In Gamologie I camps students learn concepts related to developing videogames such as player interfaces, displaying graphics, 2-D development, and some basic game mechanics by creating videogames of their own.
"An A level student at Mathobotix OpenTechLabs, Nikita is attending Gamologie camp to explore Computer Game Science through hands-on mini-projects."
Camp Objectives:
Gamologie© "Imagine-Code-Play-Share" -Explore "mini-game project" based hands-on labs. Create your own story, build your own game characters, and make your own game. Learn to program and develop computational skills while having fun. Play and Share!
  • Explore game genres and learn to apply Game Development Life Cycle©  (GDLC)

  • Review game development platforms and technologies

  • Explore 2-D games.

  • Apply Science, Technology, Engineering, Art, Math, and Soft skills (STEAMS)

  • Keep developer logs and document each game project

  • Demonstrate the games to peers and guest audience
Technologies and Game Development Platform: Minecraft, Python 3.x, C# and Unity

Course Prerequisites:

  • Grade Level: 3rd Grade and above.
  • Completion of Mathobotix Codologie I or demonstrable prior Scratch, Minecraft and/or Python Programming skills.
Browse these categories as well: Track II: Codologie Summer Camps, Camps, Track III: Gamologie Summer Camps - Game Development